Dr. Markus Funk

nameDr. Markus Funk
positionSenior Researcher (Area Head)
phone+49 (6151) 16 - 23194
fax+49 (6151) 16 - 23202
officeS2-02 A 109
postal addressTU Darmstadt - FB 20
FG Telekooperation
Hochschulstraße 10
D-64289 Darmstadt


Please find a full list of my publications on my personal website http://www.makufunk.de

Also find my research on Google Scholar.


Short CV

Senior Researcher
(Area Head)
TU DarmstadtDarmstadt, DESept. 2017-Present
Visiting Researcher

Siemens Coroprate
Berkeley, CA, USAJan. 2017 - Aug. 2017
Visiting Scholar

MIT Media LabCambridge, MA, USAApril 2016 - June 2016
PhD Student

University of
Stuttgart, DEFeb. 2013 - Dec. 2016
Visiting Researcher

Yahoo!-LabsSunnyvale, CA, USAJune. 2012 - Sept. 2012


Please find a more detailed and always updated CV here.




TactileGlove: Assistive Spatial Guidance in 3D Space through Vibrotactile Navigation

Author Sebastian Günther, Florian Müller, Markus Funk, Jan Kirchner, Niloofar Dezfuli, Max Mühlhäuser
Date June 2018
Kind Inproceedings
Book titleThe 11th PErvasive Technologies Related to Assistive Environments Conference
LocationCorfu, Greece
KeywordsVibrotactile, Haptics, 3D-Space Navigation, Spatial Guidance, Assistive Technology, Pull Push Metaphors
Research Areas - TI - Area Tangible Interaction, Telecooperation
Abstract With the recent advance in computing technology, more and more environments are becoming interactive. For interacting with these environments, traditionally 2D input and output elements are being used. However, recently interaction spaces also expanded to 3D space, which enabled new possibilities but also led to challenges in assisting users with interacting in such a 3D space. Usually, this challenge of communicating 3D positions is solved visually. This paper explores a different approach: spatial guidance through vibrotactile instructions. Therefore, we introduce TactileGlove, a smart glove equipped with vibrotactile actuators for providing spatial guidance in 3D space. We contribute a user study with 15 participants to explore how a different number of actuators and metaphors affect the user performance. As a result, we found that using a Pull metaphor for vibrotactile navigation instructions is preferred by our participants. Further, we found that using a higher number of actuators reduces the target acquisition time than when using a low number.
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